It has been a month since our last update and, as promised, we are back to share what we have been working on and what comes next for AmaTisMo.
Unity testing has begun
We have started testing the new version of the game built in Unity. At the same time, we are continuing to develop the story for the upcoming chapters and working on the game's art. The images we are sharing today are still works in progress: details are still missing, and they may change before the final game.
Demo coming in the first half of August
We can also announce that we will release the demo during the first half of August 2026. We will share the exact date and more details as its release gets closer.
The demo will be available in these languages:
- French
- Spanish for Spain and Latin American Spanish
- English
- European Portuguese
- German
Our other planned languages will be available in the final version of the game. If development allows, we may also add some of them to the demo at a later date.
Platforms and release window
We can now confirm that our goal is to release AmaTisMo simultaneously on Windows, Linux, Android, macOS and iOS. We are still working towards the first quarter of 2027, although, as we explained in our previous update, this remains a target window rather than an unchangeable promise.
We are still looking for volunteer testers and voices
We are still looking for people who would like to test the game on a volunteer basis and help us find bugs, improve the experience and check its accessibility. You can apply through the Join Us section of our website.
We are also looking for volunteer voice actors for English and Spanish. No theatre, acting or voice-over experience is required: the only requirement is fluency in the language in which you would like to participate. This is an entirely voluntary and open collaboration.
Thank you for joining us for another month. We will keep sharing the process honestly as each environment, chapter and system takes shape.